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Noodle · explainer · Watch on YouTube

What it is

Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.

Why Hacker News recommends it

HN recommends it as an entertaining deep dive on CRT versus LCD rendering of retro games and the case for CRT shaders.

  • 3 people recommended it
  • 3 different months
  • 1 strong recommendations
  • first 2025, last 2026

What HN commenters said

  1. “I strongly recommend anyone getting into retro gaming, try some CRT shaders (or lcd ones for portables)!”

    Decent video on CRT display simulation for retro games.

    komali2, 2025-12 · Strong recommendation · in “The Joy of Playing Grandia, on Sega Saturn”

  2. “Here’s an entertaining video showing the difference in retro games on crt and lcd screens.”

    Entertaining comparison of retro games on CRT versus LCD.

    user68858788, 2026-03 · Recommendation · in “Light on Glass: Why do you start making a game engine?”

  3. “This is an excellent deep dive on the issues I spoke of”

    Excellent deep dive on CRT versus LCD display issues.

    dleslie, 2026-05 · Recommendation · in “Earthion: A New Mega Drive-Style Shoot-Em-Up”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: crt, pixel art, retro gaming, shaders, lcd

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